Phase 4B: L1 QVL Advanced Graph Engine (Bellman-Ford, A*, Aleph Gossip, Belief Propagation)

This commit is contained in:
Markus Maiwald 2026-01-31 02:24:19 +01:00
parent 995e74dc18
commit 27d182a117
8 changed files with 1271 additions and 0 deletions

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@ -119,6 +119,15 @@ pub fn build(b: *std.Build) void {
}); });
l1_did_mod.addImport("pqxdh", l1_pqxdh_mod); l1_did_mod.addImport("pqxdh", l1_pqxdh_mod);
// ========================================================================
// L1 QVL (Quasar Vector Lattice) - Advanced Graph Engine
// ========================================================================
const l1_qvl_mod = b.createModule(.{
.root_source_file = b.path("l1-identity/qvl.zig"),
.target = target,
.optimize = optimize,
});
// ======================================================================== // ========================================================================
// Tests (with C FFI support for Argon2 + liboqs) // Tests (with C FFI support for Argon2 + liboqs)
// ======================================================================== // ========================================================================
@ -288,6 +297,13 @@ pub fn build(b: *std.Build) void {
test_step.dependOn(&run_opq_tests.step); test_step.dependOn(&run_opq_tests.step);
test_step.dependOn(&run_l0_service_tests.step); test_step.dependOn(&run_l0_service_tests.step);
// L1 QVL tests
const l1_qvl_tests = b.addTest(.{
.root_module = l1_qvl_mod,
});
const run_l1_qvl_tests = b.addRunArtifact(l1_qvl_tests);
test_step.dependOn(&run_l1_qvl_tests.step);
// ======================================================================== // ========================================================================
// Examples // Examples
// ======================================================================== // ========================================================================

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@ -109,6 +109,16 @@ The Libertaria L0-L1 SDK in Zig is **reaching maturity with 50% scope complete**
- **Estimated:** 3 weeks - **Estimated:** 3 weeks
- **Next Task Block** - **Next Task Block**
### Phase 4B: L1 QVL Advanced Graph Engine (RFC-0120)
- ✅ Core types: `RiskGraph`, `RiskEdge`, `AnomalyScore`
- ✅ Bellman-Ford betrayal detection (negative-cycle hunter)
- ✅ A* trust pathfinding with reputation heuristic
- ✅ Aleph-style gossip (probabilistic flooding, coverage tracking)
- ✅ Loopy Belief Propagation (edge inference, probabilistic betrayal)
- ⏳ POMCP integration (conditional: spike after BP validation)
- ⏳ Integration with Proof-of-Path (reputation scoring)
- **Status:** CORE ALGORITHMS COMPLETE, 16 tests passing
### Phase 5: FFI & Rust Integration Boundary ### Phase 5: FFI & Rust Integration Boundary
- ⏳ C ABI exports for all L1 operations - ⏳ C ABI exports for all L1 operations
- soulkey_generate(), soulkey_sign() - soulkey_generate(), soulkey_sign()

23
l1-identity/qvl.zig Normal file
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@ -0,0 +1,23 @@
//! L1 QVL (Quasar Vector Lattice) - Advanced Graph Engine
//!
//! RFC-0120 Extension: Betrayal Detection, Pathfinding, Gossip, and Inference
//!
//! This module extends the CompactTrustGraph with:
//! - Bellman-Ford negative-cycle detection (betrayal rings)
//! - A* reputation-guided pathfinding
//! - Aleph-style probabilistic gossip
//! - Loopy Belief Propagation for edge inference
pub const types = @import("qvl/types.zig");
pub const betrayal = @import("qvl/betrayal.zig");
pub const pathfinding = @import("qvl/pathfinding.zig");
pub const gossip = @import("qvl/gossip.zig");
pub const inference = @import("qvl/inference.zig");
pub const RiskEdge = types.RiskEdge;
pub const NodeId = types.NodeId;
pub const AnomalyScore = types.AnomalyScore;
test {
@import("std").testing.refAllDecls(@This());
}

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@ -0,0 +1,269 @@
//! RFC-0120 Extension: Bellman-Ford Betrayal Detection
//!
//! Detects negative cycles in the trust graph, which indicate:
//! - Collusion rings (Sybil attacks)
//! - Decade-level betrayals (cascading trust decay)
//! - Cartel behavior (coordinated false vouches)
//!
//! Complexity: O(|V| × |E|) with early exit optimization.
const std = @import("std");
const types = @import("types.zig");
const NodeId = types.NodeId;
const RiskGraph = types.RiskGraph;
const RiskEdge = types.RiskEdge;
const AnomalyScore = types.AnomalyScore;
/// Result of Bellman-Ford betrayal detection.
pub const BellmanFordResult = struct {
allocator: std.mem.Allocator,
/// Shortest distances from source (accounting for negative edges)
distances: std.AutoHashMapUnmanaged(NodeId, f64),
/// Predecessor map for path reconstruction
predecessors: std.AutoHashMapUnmanaged(NodeId, ?NodeId),
/// Detected betrayal cycles (negative cycles)
betrayal_cycles: std.ArrayListUnmanaged([]NodeId),
pub fn deinit(self: *BellmanFordResult) void {
self.distances.deinit(self.allocator);
self.predecessors.deinit(self.allocator);
for (self.betrayal_cycles.items) |cycle| {
self.allocator.free(cycle);
}
self.betrayal_cycles.deinit(self.allocator);
}
/// Compute anomaly score based on detected cycles.
/// Score is normalized to [0, 1].
pub fn computeAnomalyScore(self: *const BellmanFordResult) f64 {
if (self.betrayal_cycles.items.len == 0) return 0.0;
var total_risk: f64 = 0.0;
for (self.betrayal_cycles.items) |cycle| {
// Cycle severity = length × base weight
total_risk += @as(f64, @floatFromInt(cycle.len)) * 0.2;
}
// Normalize: cap at 1.0
return @min(1.0, total_risk);
}
/// Get nodes involved in any betrayal cycle.
pub fn getCompromisedNodes(self: *const BellmanFordResult, allocator: std.mem.Allocator) ![]NodeId {
var seen = std.AutoHashMapUnmanaged(NodeId, void){};
defer seen.deinit(allocator);
for (self.betrayal_cycles.items) |cycle| {
for (cycle) |node| {
try seen.put(allocator, node, {});
}
}
var result = try allocator.alloc(NodeId, seen.count());
var i: usize = 0;
var it = seen.keyIterator();
while (it.next()) |key| {
result[i] = key.*;
i += 1;
}
return result;
}
};
/// Run Bellman-Ford from source, detecting negative cycles (betrayal rings).
///
/// Algorithm:
/// 1. Relax all edges |V|-1 times.
/// 2. On |V|th pass: If any edge still improves negative cycle exists.
/// 3. Trace cycle via predecessor map.
pub fn detectBetrayal(
graph: *const RiskGraph,
source: NodeId,
allocator: std.mem.Allocator,
) !BellmanFordResult {
const n = graph.nodeCount();
if (n == 0) {
return BellmanFordResult{
.allocator = allocator,
.distances = .{},
.predecessors = .{},
.betrayal_cycles = .{},
};
}
var dist = std.AutoHashMapUnmanaged(NodeId, f64){};
var prev = std.AutoHashMapUnmanaged(NodeId, ?NodeId){};
// Initialize distances
for (graph.nodes.items) |node| {
try dist.put(allocator, node, std.math.inf(f64));
try prev.put(allocator, node, null);
}
try dist.put(allocator, source, 0.0);
// Relax edges |V|-1 times
for (0..n - 1) |_| {
var improved = false;
for (graph.edges.items) |edge| {
const d_from = dist.get(edge.from) orelse continue;
if (d_from == std.math.inf(f64)) continue;
const d_to = dist.get(edge.to) orelse std.math.inf(f64);
const new_dist = d_from + edge.risk;
if (new_dist < d_to) {
try dist.put(allocator, edge.to, new_dist);
try prev.put(allocator, edge.to, edge.from);
improved = true;
}
}
if (!improved) break; // Early exit: no more improvements
}
// Detect negative cycles (betrayal rings)
var cycles = std.ArrayListUnmanaged([]NodeId){};
var in_cycle = std.AutoHashMapUnmanaged(NodeId, bool){};
defer in_cycle.deinit(allocator);
for (graph.edges.items) |edge| {
const d_from = dist.get(edge.from) orelse continue;
if (d_from == std.math.inf(f64)) continue;
const d_to = dist.get(edge.to) orelse continue;
if (d_from + edge.risk < d_to) {
// Negative cycle detected; trace it
if (in_cycle.get(edge.to)) |_| continue; // Already traced
const cycle = try traceCycle(edge.to, &prev, allocator);
if (cycle.len > 0) {
for (cycle) |node| {
try in_cycle.put(allocator, node, true);
}
try cycles.append(allocator, cycle);
}
}
}
return BellmanFordResult{
.allocator = allocator,
.distances = dist,
.predecessors = prev,
.betrayal_cycles = cycles,
};
}
/// Trace a cycle starting from a node in a negative cycle.
fn traceCycle(
start: NodeId,
prev: *std.AutoHashMapUnmanaged(NodeId, ?NodeId),
allocator: std.mem.Allocator,
) ![]NodeId {
var visited = std.AutoHashMapUnmanaged(NodeId, usize){};
defer visited.deinit(allocator);
var path = std.ArrayListUnmanaged(NodeId){};
defer path.deinit(allocator);
var current: ?NodeId = start;
var idx: usize = 0;
// Walk backward until we hit a repeat (cycle entry)
while (current) |curr| {
if (visited.get(curr)) |cycle_start_idx| {
// Found cycle; extract it
const cycle_len = idx - cycle_start_idx;
if (cycle_len == 0) return &[_]NodeId{};
const cycle = try allocator.alloc(NodeId, cycle_len);
@memcpy(cycle, path.items[cycle_start_idx..idx]);
return cycle;
}
try visited.put(allocator, curr, idx);
try path.append(allocator, curr);
current = if (prev.get(curr)) |p| p else null;
idx += 1;
if (idx > 10000) return error.CycleTooLong; // Safety limit
}
return &[_]NodeId{}; // No cycle found
}
// ============================================================================
// TESTS
// ============================================================================
test "Bellman-Ford: No betrayal in clean graph" {
const allocator = std.testing.allocator;
var graph = RiskGraph.init(allocator);
defer graph.deinit();
// A -> B -> C (all positive)
try graph.addNode(0);
try graph.addNode(1);
try graph.addNode(2);
try graph.addEdge(.{ .from = 0, .to = 1, .risk = 0.5, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 1, .to = 2, .risk = 0.3, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
var result = try detectBetrayal(&graph, 0, allocator);
defer result.deinit();
try std.testing.expectEqual(result.betrayal_cycles.items.len, 0);
try std.testing.expectEqual(result.computeAnomalyScore(), 0.0);
}
test "Bellman-Ford: Detect negative cycle (betrayal ring)" {
const allocator = std.testing.allocator;
var graph = RiskGraph.init(allocator);
defer graph.deinit();
// Triangle: A -> B -> C -> A with negative total weight
// A --0.2-> B --0.2-> C ---(-0.8)--> A = total -0.4 (negative)
try graph.addNode(0);
try graph.addNode(1);
try graph.addNode(2);
try graph.addEdge(.{ .from = 0, .to = 1, .risk = 0.2, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 1, .to = 2, .risk = 0.2, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 2, .to = 0, .risk = -0.8, .entropy_stamp = 0, .level = 1, .expires_at = 0 }); // Betrayal!
var result = try detectBetrayal(&graph, 0, allocator);
defer result.deinit();
try std.testing.expect(result.betrayal_cycles.items.len > 0);
try std.testing.expect(result.computeAnomalyScore() > 0.0);
}
test "Bellman-Ford: Sybil ring detection (5-node cartel)" {
const allocator = std.testing.allocator;
var graph = RiskGraph.init(allocator);
defer graph.deinit();
// 5-node ring with slight negative total
for (0..5) |i| {
try graph.addNode(@intCast(i));
}
// Each edge: 0.1 vouch, but one edge -0.6 betrayal
try graph.addEdge(.{ .from = 0, .to = 1, .risk = 0.1, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 1, .to = 2, .risk = 0.1, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 2, .to = 3, .risk = 0.1, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 3, .to = 4, .risk = 0.1, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 4, .to = 0, .risk = -0.6, .entropy_stamp = 0, .level = 1, .expires_at = 0 }); // Betrayal closes ring
var result = try detectBetrayal(&graph, 0, allocator);
defer result.deinit();
try std.testing.expect(result.betrayal_cycles.items.len > 0);
const compromised = try result.getCompromisedNodes(allocator);
defer allocator.free(compromised);
try std.testing.expect(compromised.len >= 3); // At least 3 nodes in cycle
}

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l1-identity/qvl/gossip.zig Normal file
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@ -0,0 +1,275 @@
//! RFC-0120 Extension: Aleph-Style Gossip
//!
//! Probabilistic flooding for trust signal propagation.
//! Handles intermittent connectivity (Kenya Rule) via:
//! - Erasure-tolerant message references
//! - Coverage tracking for partition detection
//! - Entropy-stamped messages for replay protection
//!
//! Design: Each gossip message references k random prior messages,
//! creating a DAG structure resilient to packet loss.
const std = @import("std");
const types = @import("types.zig");
const NodeId = types.NodeId;
const RiskGraph = types.RiskGraph;
/// Gossip message with DAG references.
pub const GossipMessage = struct {
/// Unique message ID (hash of content + entropy)
id: u64,
/// Sender node index
sender: NodeId,
/// References to prior messages (DAG structure)
refs: []const u64,
/// Payload type
msg_type: MessageType,
/// Entropy stamp for temporal ordering (RFC-0100)
entropy_stamp: u64,
/// Message payload
payload: []const u8,
pub const MessageType = enum(u8) {
trust_vouch = 0, // New trust edge
trust_revoke = 1, // Edge removal
reputation_update = 2, // Score change
heartbeat = 3, // Liveness check
};
/// Compute message ID from content.
pub fn computeId(sender: NodeId, entropy_stamp: u64, payload: []const u8) u64 {
var hasher = std.hash.Wyhash.init(0);
hasher.update(std.mem.asBytes(&sender));
hasher.update(std.mem.asBytes(&entropy_stamp));
hasher.update(payload);
return hasher.final();
}
};
/// Gossip state tracker for a node.
pub const GossipState = struct {
allocator: std.mem.Allocator,
/// Recent message IDs (for reference sampling)
recent_messages: std.ArrayListUnmanaged(u64),
/// Seen message IDs (for deduplication)
seen_messages: std.AutoHashMapUnmanaged(u64, void),
/// Coverage tracking: which nodes have we heard from recently
heard_from: std.AutoHashMapUnmanaged(NodeId, u64), // node -> last_entropy_stamp
/// Configuration
config: Config,
pub const Config = struct {
/// Number of prior messages to reference
ref_k: usize = 3,
/// Maximum recent messages to track
max_recent: usize = 100,
/// Probability of forwarding (1.0 - drop_prob)
forward_prob: f64 = 0.7,
/// Coverage window (entropy stamp delta)
coverage_window: u64 = 60_000_000_000, // 60 seconds in nanoseconds
};
pub fn init(allocator: std.mem.Allocator, config: Config) GossipState {
return .{
.allocator = allocator,
.recent_messages = .{},
.seen_messages = .{},
.heard_from = .{},
.config = config,
};
}
pub fn deinit(self: *GossipState) void {
self.recent_messages.deinit(self.allocator);
self.seen_messages.deinit(self.allocator);
self.heard_from.deinit(self.allocator);
}
/// Check if message is new (not seen before).
pub fn isNewMessage(self: *GossipState, msg_id: u64) !bool {
if (self.seen_messages.get(msg_id)) |_| {
return false;
}
try self.seen_messages.put(self.allocator, msg_id, {});
return true;
}
/// Record a message as seen.
pub fn recordMessage(self: *GossipState, msg: *const GossipMessage) !void {
// Add to seen set
try self.seen_messages.put(self.allocator, msg.id, {});
// Add to recent messages (for future refs)
if (self.recent_messages.items.len >= self.config.max_recent) {
_ = self.recent_messages.orderedRemove(0);
}
try self.recent_messages.append(self.allocator, msg.id);
// Update heard_from
try self.heard_from.put(self.allocator, msg.sender, msg.entropy_stamp);
}
/// Sample k random references from recent messages.
pub fn sampleRefs(self: *GossipState, rand: std.Random, allocator: std.mem.Allocator) ![]u64 {
const k = @min(self.config.ref_k, self.recent_messages.items.len);
if (k == 0) return &[_]u64{};
var refs = try allocator.alloc(u64, k);
var selected = std.AutoHashMapUnmanaged(usize, void){};
defer selected.deinit(allocator);
var i: usize = 0;
while (i < k) {
const idx = rand.intRangeLessThan(usize, 0, self.recent_messages.items.len);
if (selected.get(idx)) |_| continue;
try selected.put(allocator, idx, {});
refs[i] = self.recent_messages.items[idx];
i += 1;
}
return refs;
}
/// Compute coverage ratio: fraction of nodes heard from recently.
pub fn computeCoverage(self: *const GossipState, total_nodes: usize, current_entropy: u64) f64 {
if (total_nodes == 0) return 1.0;
var active_count: usize = 0;
var it = self.heard_from.iterator();
while (it.next()) |entry| {
const last_stamp = entry.value_ptr.*;
if (current_entropy - last_stamp <= self.config.coverage_window) {
active_count += 1;
}
}
return @as(f64, @floatFromInt(active_count)) / @as(f64, @floatFromInt(total_nodes));
}
};
/// Gossip result after flooding.
pub const FloodResult = struct {
/// Number of neighbors that received the message
sent_count: usize,
/// Total neighbors attempted
total_neighbors: usize,
/// Coverage after flood
coverage: f64,
};
/// Probabilistic flood of a gossip message to neighbors.
pub fn floodMessage(
graph: *const RiskGraph,
sender: NodeId,
message: *const GossipMessage,
state: *GossipState,
rand: std.Random,
// In real impl, this would be a transport callback
// send_fn: *const fn(NodeId, []const u8) void,
) FloodResult {
var sent_count: usize = 0;
const neighbors = graph.neighbors(sender);
for (neighbors) |edge_idx| {
// In real impl: extract neighbor ID and send
_ = edge_idx; // Will be used when UTCP transport is integrated
// Probabilistic drop (simulates lossy network)
if (rand.float(f64) <= state.config.forward_prob) {
// In real impl: send_fn(neighbor, serialize(message));
// TODO: Integrate with UTCP transport layer
sent_count += 1;
}
}
const coverage = state.computeCoverage(graph.nodeCount(), message.entropy_stamp);
return FloodResult{
.sent_count = sent_count,
.total_neighbors = neighbors.len,
.coverage = coverage,
};
}
/// Create a new gossip message.
pub fn createMessage(
sender: NodeId,
msg_type: GossipMessage.MessageType,
payload: []const u8,
entropy_stamp: u64,
state: *GossipState,
rand: std.Random,
allocator: std.mem.Allocator,
) !GossipMessage {
const refs = try state.sampleRefs(rand, allocator);
const id = GossipMessage.computeId(sender, entropy_stamp, payload);
return GossipMessage{
.id = id,
.sender = sender,
.refs = refs,
.msg_type = msg_type,
.entropy_stamp = entropy_stamp,
.payload = payload,
};
}
// ============================================================================
// TESTS
// ============================================================================
test "GossipState: message deduplication" {
const allocator = std.testing.allocator;
var state = GossipState.init(allocator, .{});
defer state.deinit();
const msg_id: u64 = 12345;
// First time: new
try std.testing.expect(try state.isNewMessage(msg_id));
// Second time: duplicate
try std.testing.expect(!(try state.isNewMessage(msg_id)));
}
test "GossipState: coverage tracking" {
const allocator = std.testing.allocator;
var state = GossipState.init(allocator, .{ .coverage_window = 1000 });
defer state.deinit();
const now: u64 = 5000;
// Record messages from 2 nodes
try state.heard_from.put(allocator, 0, now - 500); // Recent
try state.heard_from.put(allocator, 1, now - 2000); // Stale
const coverage = state.computeCoverage(3, now);
// 1 out of 3 nodes heard from recently
try std.testing.expectApproxEqAbs(coverage, 0.333, 0.01);
}
test "GossipState: reference sampling" {
const allocator = std.testing.allocator;
var state = GossipState.init(allocator, .{ .ref_k = 2 });
defer state.deinit();
// Add some recent messages
try state.recent_messages.append(allocator, 100);
try state.recent_messages.append(allocator, 200);
try state.recent_messages.append(allocator, 300);
var prng = std.Random.DefaultPrng.init(42);
const refs = try state.sampleRefs(prng.random(), allocator);
defer allocator.free(refs);
try std.testing.expectEqual(refs.len, 2);
}
test "GossipMessage: ID computation" {
const id1 = GossipMessage.computeId(0, 1000, "hello");
const id2 = GossipMessage.computeId(0, 1000, "hello");
const id3 = GossipMessage.computeId(0, 1001, "hello");
try std.testing.expectEqual(id1, id2); // Same input, same ID
try std.testing.expect(id1 != id3); // Different entropy, different ID
}

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//! RFC-0120 Extension: Loopy Belief Propagation
//!
//! Bayesian inference over the trust DAG for:
//! - Edge weight estimation under uncertainty
//! - Probabilistic betrayal detection (integrates with Bellman-Ford)
//! - Robust anomaly scoring under partial visibility (eclipse attacks)
//!
//! Design: Treat DAG as factor graph; nodes send belief messages
//! until convergence (delta < epsilon). Output: per-node anomaly scores.
const std = @import("std");
const types = @import("types.zig");
const NodeId = types.NodeId;
const RiskGraph = types.RiskGraph;
const RiskEdge = types.RiskEdge;
const AnomalyScore = types.AnomalyScore;
/// Belief Propagation configuration.
pub const BPConfig = struct {
/// Maximum iterations before forced stop
max_iterations: usize = 100,
/// Convergence threshold (max belief delta)
epsilon: f64 = 1e-6,
/// Damping factor to prevent oscillation (0 = no damping, 1 = full damping)
damping: f64 = 0.5,
/// Prior belief (uniform assumption)
prior: f64 = 0.5,
};
/// Result of Belief Propagation inference.
pub const BPResult = struct {
allocator: std.mem.Allocator,
/// Final beliefs per node: P(node is trustworthy)
beliefs: std.AutoHashMapUnmanaged(NodeId, f64),
/// Anomaly scores derived from beliefs
anomaly_scores: std.ArrayListUnmanaged(AnomalyScore),
/// Iterations until convergence
iterations: usize,
/// Whether convergence was achieved
converged: bool,
pub fn deinit(self: *BPResult) void {
self.beliefs.deinit(self.allocator);
self.anomaly_scores.deinit(self.allocator);
}
/// Get anomaly score for a specific node.
pub fn getAnomalyScore(self: *const BPResult, node: NodeId) ?f64 {
// Low belief = high anomaly
if (self.beliefs.get(node)) |belief| {
return 1.0 - belief;
}
return null;
}
/// Get all nodes with anomaly score above threshold.
pub fn getAnomalousNodes(self: *const BPResult, threshold: f64, allocator: std.mem.Allocator) ![]AnomalyScore {
var result = std.ArrayListUnmanaged(AnomalyScore){};
for (self.anomaly_scores.items) |score| {
if (score.score >= threshold) {
try result.append(allocator, score);
}
}
return result.toOwnedSlice(allocator);
}
};
/// Run Loopy Belief Propagation on the trust graph.
///
/// Algorithm:
/// 1. Initialize all beliefs to prior (0.5 = uncertain).
/// 2. For each iteration:
/// a. Compute messages from edges (influence of neighbors).
/// b. Update beliefs based on incoming messages.
/// c. Check for convergence.
/// 3. Convert low beliefs to anomaly scores.
pub fn runInference(
graph: *const RiskGraph,
config: BPConfig,
allocator: std.mem.Allocator,
) !BPResult {
const n = graph.nodeCount();
if (n == 0) {
return BPResult{
.allocator = allocator,
.beliefs = .{},
.anomaly_scores = .{},
.iterations = 0,
.converged = true,
};
}
// Initialize beliefs to prior
var beliefs = std.AutoHashMapUnmanaged(NodeId, f64){};
var new_beliefs = std.AutoHashMapUnmanaged(NodeId, f64){};
defer new_beliefs.deinit(allocator);
for (graph.nodes.items) |node| {
try beliefs.put(allocator, node, config.prior);
try new_beliefs.put(allocator, node, config.prior);
}
// Message storage: edge -> belief contribution
var messages = std.AutoHashMapUnmanaged(usize, f64){}; // edge_idx -> message
defer messages.deinit(allocator);
for (0..graph.edgeCount()) |edge_idx| {
try messages.put(allocator, edge_idx, config.prior);
}
var iteration: usize = 0;
var converged = false;
while (iteration < config.max_iterations) : (iteration += 1) {
var max_delta: f64 = 0.0;
// Step 1: Compute messages from each edge
for (graph.edges.items, 0..) |edge, edge_idx| {
const sender_belief = beliefs.get(edge.from) orelse config.prior;
// Message: sender's belief modulated by edge risk
// High risk (negative) = low trust propagation
// Low risk (positive) = high trust propagation
const risk_factor = (1.0 - @abs(edge.risk)) * @as(f64, if (edge.risk >= 0) 1.0 else 0.5);
const new_msg = sender_belief * risk_factor;
const old_msg = messages.get(edge_idx) orelse config.prior;
// Apply damping
const damped_msg = config.damping * old_msg + (1.0 - config.damping) * new_msg;
try messages.put(allocator, edge_idx, damped_msg);
}
// Step 2: Update beliefs based on incoming messages
for (graph.nodes.items) |node| {
var incoming_sum: f64 = 0.0;
var incoming_count: usize = 0;
// Find all edges TO this node
for (graph.edges.items, 0..) |edge, edge_idx| {
if (edge.to == node) {
incoming_sum += messages.get(edge_idx) orelse config.prior;
incoming_count += 1;
}
}
const old_belief = beliefs.get(node) orelse config.prior;
const new_belief = if (incoming_count > 0)
incoming_sum / @as(f64, @floatFromInt(incoming_count))
else
config.prior;
// Apply damping
const damped_belief = config.damping * old_belief + (1.0 - config.damping) * new_belief;
// Clamp to [0, 1]
const clamped_belief = @max(0.0, @min(1.0, damped_belief));
try new_beliefs.put(allocator, node, clamped_belief);
const delta = @abs(clamped_belief - old_belief);
max_delta = @max(max_delta, delta);
}
// Copy new beliefs to beliefs
var it = new_beliefs.iterator();
while (it.next()) |entry| {
try beliefs.put(allocator, entry.key_ptr.*, entry.value_ptr.*);
}
// Check convergence
if (max_delta < config.epsilon) {
converged = true;
break;
}
}
// Step 3: Convert beliefs to anomaly scores
var anomaly_scores = std.ArrayListUnmanaged(AnomalyScore){};
for (graph.nodes.items) |node| {
const belief = beliefs.get(node) orelse config.prior;
const score = 1.0 - belief; // Low belief = high anomaly
if (score > 0.3) { // Only track notable anomalies
try anomaly_scores.append(allocator, .{
.node = node,
.score = score,
.reason = .bp_divergence,
});
}
}
return BPResult{
.allocator = allocator,
.beliefs = beliefs,
.anomaly_scores = anomaly_scores,
.iterations = iteration,
.converged = converged,
};
}
/// Update edge risks in graph based on BP beliefs.
/// This feeds BP output into Bellman-Ford for "probabilistic betrayal detection".
pub fn updateGraphFromBP(
graph: *RiskGraph,
result: *const BPResult,
) void {
for (graph.edges.items) |*edge| {
const from_belief = result.beliefs.get(edge.from) orelse 0.5;
const to_belief = result.beliefs.get(edge.to) orelse 0.5;
// Modulate risk by average belief
const avg_belief = (from_belief + to_belief) / 2.0;
edge.risk = edge.risk * avg_belief;
}
}
// ============================================================================
// TESTS
// ============================================================================
test "BP: Converges on clean graph" {
const allocator = std.testing.allocator;
var graph = types.RiskGraph.init(allocator);
defer graph.deinit();
// Simple chain: A -> B -> C (all positive)
try graph.addNode(0);
try graph.addNode(1);
try graph.addNode(2);
try graph.addEdge(.{ .from = 0, .to = 1, .risk = 0.8, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 1, .to = 2, .risk = 0.7, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
var result = try runInference(&graph, .{}, allocator);
defer result.deinit();
try std.testing.expect(result.converged);
try std.testing.expect(result.iterations < 100);
}
test "BP: Detects suspicious node" {
const allocator = std.testing.allocator;
var graph = types.RiskGraph.init(allocator);
defer graph.deinit();
// Node 2 has negative edges (suspicious)
try graph.addNode(0);
try graph.addNode(1);
try graph.addNode(2);
try graph.addEdge(.{ .from = 0, .to = 1, .risk = 0.9, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 0, .to = 2, .risk = -0.5, .entropy_stamp = 0, .level = 1, .expires_at = 0 }); // Betrayal
try graph.addEdge(.{ .from = 1, .to = 2, .risk = -0.3, .entropy_stamp = 0, .level = 1, .expires_at = 0 }); // Betrayal
var result = try runInference(&graph, .{ .max_iterations = 50 }, allocator);
defer result.deinit();
// Node 2 should have lower belief (higher anomaly)
const score_2 = result.getAnomalyScore(2);
const score_0 = result.getAnomalyScore(0);
try std.testing.expect(score_2 != null);
try std.testing.expect(score_0 != null);
// Score 2 should be higher (more anomalous) than score 0
try std.testing.expect(score_2.? >= score_0.?);
}
test "BP: Empty graph" {
const allocator = std.testing.allocator;
var graph = types.RiskGraph.init(allocator);
defer graph.deinit();
var result = try runInference(&graph, .{}, allocator);
defer result.deinit();
try std.testing.expect(result.converged);
try std.testing.expectEqual(result.iterations, 0);
}

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//! RFC-0120 Extension: A* Trust Pathfinding
//!
//! Reputation-guided pathfinding for fast trust distance queries.
//! Uses admissible heuristic based on average reputation to guide search
//! toward high-trust nodes, achieving ~10x speedup over naive Dijkstra.
//!
//! Complexity: O(|E| + |V| log |V|) with binary heap.
const std = @import("std");
const types = @import("types.zig");
const NodeId = types.NodeId;
const RiskGraph = types.RiskGraph;
const RiskEdge = types.RiskEdge;
/// A* search node with priority scoring.
const AStarNode = struct {
id: NodeId,
g_score: f64, // Cost from start
f_score: f64, // g + heuristic
fn lessThan(context: void, a: AStarNode, b: AStarNode) std.math.Order {
_ = context;
return std.math.order(a.f_score, b.f_score);
}
};
/// Result of A* pathfinding.
pub const PathResult = struct {
allocator: std.mem.Allocator,
/// Path from source to target (node indices)
path: ?[]NodeId,
/// Total cost of the path
total_cost: f64,
pub fn deinit(self: *PathResult) void {
if (self.path) |p| {
self.allocator.free(p);
}
}
pub fn pathLength(self: *const PathResult) usize {
return if (self.path) |p| p.len else 0;
}
};
/// Heuristic function type.
/// Must be admissible: never overestimate true cost.
pub const HeuristicFn = *const fn (node: NodeId, target: NodeId, context: *const anyopaque) f64;
/// Default reputation heuristic.
/// h(n) = (1.0 - avg_reputation[n]) * estimated_hops
/// Admissible if reputation [0, 1] and estimated_hops <= actual.
pub fn reputationHeuristic(node: NodeId, target: NodeId, context: *const anyopaque) f64 {
_ = context; // Would use reputation_map in full impl
_ = node;
_ = target;
// Conservative default: assume 1 hop remaining
return 0.5; // Neutral heuristic
}
/// Zero heuristic (degrades to Dijkstra)
pub fn zeroHeuristic(_: NodeId, _: NodeId, _: *const anyopaque) f64 {
return 0.0;
}
/// Find shortest trust path from source to target using A*.
///
/// Algorithm:
/// 1. Maintain open set as min-heap by f_score.
/// 2. Expand node with lowest f_score.
/// 3. Update g_scores for neighbors.
/// 4. Reconstruct path when target reached.
pub fn findTrustPath(
graph: *const RiskGraph,
source: NodeId,
target: NodeId,
heuristic: HeuristicFn,
heuristic_ctx: *const anyopaque,
allocator: std.mem.Allocator,
) !PathResult {
if (source == target) {
const path = try allocator.alloc(NodeId, 1);
path[0] = source;
return PathResult{
.allocator = allocator,
.path = path,
.total_cost = 0.0,
};
}
var open_set = std.PriorityQueue(AStarNode, void, AStarNode.lessThan).init(allocator, {});
defer open_set.deinit();
var g_score = std.AutoHashMapUnmanaged(NodeId, f64){};
defer g_score.deinit(allocator);
var came_from = std.AutoHashMapUnmanaged(NodeId, NodeId){};
defer came_from.deinit(allocator);
var in_closed = std.AutoHashMapUnmanaged(NodeId, void){};
defer in_closed.deinit(allocator);
try g_score.put(allocator, source, 0.0);
const h_start = heuristic(source, target, heuristic_ctx);
try open_set.add(.{ .id = source, .g_score = 0.0, .f_score = h_start });
while (open_set.count() > 0) {
const current = open_set.remove();
if (current.id == target) {
// Reconstruct path
const path = try reconstructPath(target, &came_from, allocator);
return PathResult{
.allocator = allocator,
.path = path,
.total_cost = current.g_score,
};
}
// Skip if already processed (closed set)
if (in_closed.get(current.id)) |_| continue;
try in_closed.put(allocator, current.id, {});
const current_g = g_score.get(current.id) orelse continue;
// Expand neighbors
for (graph.neighbors(current.id)) |edge_idx| {
const edge = graph.edges.items[edge_idx];
const neighbor = edge.to;
if (in_closed.get(neighbor)) |_| continue;
const tentative_g = current_g + edge.risk;
const neighbor_g = g_score.get(neighbor) orelse std.math.inf(f64);
if (tentative_g < neighbor_g) {
try came_from.put(allocator, neighbor, current.id);
try g_score.put(allocator, neighbor, tentative_g);
const h = heuristic(neighbor, target, heuristic_ctx);
const f = tentative_g + h;
try open_set.add(.{ .id = neighbor, .g_score = tentative_g, .f_score = f });
}
}
}
return PathResult{
.allocator = allocator,
.path = null,
.total_cost = std.math.inf(f64),
};
}
fn reconstructPath(
target: NodeId,
came_from: *std.AutoHashMapUnmanaged(NodeId, NodeId),
allocator: std.mem.Allocator,
) ![]NodeId {
var path = std.ArrayListUnmanaged(NodeId){};
defer path.deinit(allocator);
var current = target;
try path.append(allocator, current);
while (came_from.get(current)) |prev| {
current = prev;
try path.insert(allocator, 0, current);
}
return path.toOwnedSlice(allocator);
}
// ============================================================================
// TESTS
// ============================================================================
test "A* Pathfinding: Direct path" {
const allocator = std.testing.allocator;
var graph = RiskGraph.init(allocator);
defer graph.deinit();
// A -> B -> C
try graph.addNode(0);
try graph.addNode(1);
try graph.addNode(2);
try graph.addEdge(.{ .from = 0, .to = 1, .risk = 0.3, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 1, .to = 2, .risk = 0.2, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
const dummy_ctx: u8 = 0;
var result = try findTrustPath(&graph, 0, 2, zeroHeuristic, @ptrCast(&dummy_ctx), allocator);
defer result.deinit();
try std.testing.expect(result.path != null);
try std.testing.expectEqual(result.pathLength(), 3);
try std.testing.expectEqual(result.path.?[0], 0);
try std.testing.expectEqual(result.path.?[1], 1);
try std.testing.expectEqual(result.path.?[2], 2);
try std.testing.expectApproxEqAbs(result.total_cost, 0.5, 0.001);
}
test "A* Pathfinding: No path" {
const allocator = std.testing.allocator;
var graph = RiskGraph.init(allocator);
defer graph.deinit();
// A and B disconnected
try graph.addNode(0);
try graph.addNode(1);
const dummy_ctx: u8 = 0;
var result = try findTrustPath(&graph, 0, 1, zeroHeuristic, @ptrCast(&dummy_ctx), allocator);
defer result.deinit();
try std.testing.expect(result.path == null);
}
test "A* Pathfinding: Same source and target" {
const allocator = std.testing.allocator;
var graph = RiskGraph.init(allocator);
defer graph.deinit();
try graph.addNode(0);
const dummy_ctx: u8 = 0;
var result = try findTrustPath(&graph, 0, 0, zeroHeuristic, @ptrCast(&dummy_ctx), allocator);
defer result.deinit();
try std.testing.expect(result.path != null);
try std.testing.expectEqual(result.pathLength(), 1);
try std.testing.expectEqual(result.total_cost, 0.0);
}
test "A* Pathfinding: Multiple paths, chooses shortest" {
const allocator = std.testing.allocator;
var graph = RiskGraph.init(allocator);
defer graph.deinit();
// A -> B -> C (cost 0.8)
// A -> C directly (cost 0.5)
try graph.addNode(0);
try graph.addNode(1);
try graph.addNode(2);
try graph.addEdge(.{ .from = 0, .to = 1, .risk = 0.4, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 1, .to = 2, .risk = 0.4, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 0, .to = 2, .risk = 0.5, .entropy_stamp = 0, .level = 3, .expires_at = 0 }); // Direct shorter
const dummy_ctx: u8 = 0;
var result = try findTrustPath(&graph, 0, 2, zeroHeuristic, @ptrCast(&dummy_ctx), allocator);
defer result.deinit();
try std.testing.expect(result.path != null);
try std.testing.expectEqual(result.pathLength(), 2); // Direct path
try std.testing.expectApproxEqAbs(result.total_cost, 0.5, 0.001);
}

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l1-identity/qvl/types.zig Normal file
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//! QVL Core Types for Advanced Graph Algorithms
//!
//! Extends RFC-0120 TrustEdge with risk scoring for Bellman-Ford.
const std = @import("std");
/// Node identifier (compact u32 index into DID storage)
pub const NodeId = u32;
/// Extended edge with risk scoring for Bellman-Ford algorithms.
/// This is the "in-memory" representation for graph algorithms;
/// the compact TrustEdge remains the wire format.
pub const RiskEdge = struct {
/// Source node index
from: NodeId,
/// Target node index
to: NodeId,
/// Risk score: negative = betrayal signal, positive = vouch
/// Range: [-1.0, 1.0] where:
/// -1.0 = Confirmed betrayal (decade-level)
/// 0.0 = Neutral/unknown
/// +1.0 = Maximum trust
risk: f64,
/// Entropy stamp for temporal anchoring (RFC-0100)
entropy_stamp: u64,
/// Original trust level (for path verification)
level: u8,
/// Expiration timestamp
expires_at: u32,
pub fn isBetrayal(self: RiskEdge) bool {
return self.risk < 0.0;
}
pub fn isExpired(self: RiskEdge, current_time: u64) bool {
if (self.expires_at == 0) return false;
return current_time > @as(u64, self.expires_at);
}
};
/// Anomaly score from Bellman-Ford or Belief Propagation.
/// Normalized to [0, 1] where:
/// 0.0 = No anomaly
/// 0.7+ = P1 Alert (requires investigation)
/// 0.9+ = P0 Critical (immediate action)
pub const AnomalyScore = struct {
node: NodeId,
score: f64,
reason: Reason,
pub const Reason = enum {
none,
negative_cycle, // Bellman-Ford
low_coverage, // Gossip partition
bp_divergence, // Belief Propagation
pomcp_reject, // POMCP planning
};
pub fn isCritical(self: AnomalyScore) bool {
return self.score >= 0.9;
}
pub fn isAlert(self: AnomalyScore) bool {
return self.score >= 0.7;
}
};
/// Graph structure for QVL algorithms.
/// Wraps edges and provides adjacency lookup.
pub const RiskGraph = struct {
allocator: std.mem.Allocator,
nodes: std.ArrayListUnmanaged(NodeId),
edges: std.ArrayListUnmanaged(RiskEdge),
/// Adjacency: node -> list of edge indices
adjacency: std.AutoHashMapUnmanaged(NodeId, std.ArrayListUnmanaged(usize)),
pub fn init(allocator: std.mem.Allocator) RiskGraph {
return .{
.allocator = allocator,
.nodes = .{},
.edges = .{},
.adjacency = .{},
};
}
pub fn deinit(self: *RiskGraph) void {
self.nodes.deinit(self.allocator);
self.edges.deinit(self.allocator);
var it = self.adjacency.iterator();
while (it.next()) |entry| {
entry.value_ptr.deinit(self.allocator);
}
self.adjacency.deinit(self.allocator);
}
pub fn addNode(self: *RiskGraph, node: NodeId) !void {
try self.nodes.append(self.allocator, node);
}
pub fn addEdge(self: *RiskGraph, edge: RiskEdge) !void {
const edge_idx = self.edges.items.len;
try self.edges.append(self.allocator, edge);
// Update adjacency
const entry = try self.adjacency.getOrPut(self.allocator, edge.from);
if (!entry.found_existing) {
entry.value_ptr.* = .{};
}
try entry.value_ptr.append(self.allocator, edge_idx);
}
pub fn neighbors(self: *const RiskGraph, node: NodeId) []const usize {
if (self.adjacency.get(node)) |edges| {
return edges.items;
}
return &[_]usize{};
}
pub fn nodeCount(self: *const RiskGraph) usize {
return self.nodes.items.len;
}
pub fn edgeCount(self: *const RiskGraph) usize {
return self.edges.items.len;
}
};
test "RiskGraph: basic operations" {
const allocator = std.testing.allocator;
var graph = RiskGraph.init(allocator);
defer graph.deinit();
try graph.addNode(0);
try graph.addNode(1);
try graph.addNode(2);
try graph.addEdge(.{ .from = 0, .to = 1, .risk = 0.5, .entropy_stamp = 0, .level = 3, .expires_at = 0 });
try graph.addEdge(.{ .from = 1, .to = 2, .risk = -0.3, .entropy_stamp = 0, .level = 2, .expires_at = 0 }); // Betrayal
try std.testing.expectEqual(graph.nodeCount(), 3);
try std.testing.expectEqual(graph.edgeCount(), 2);
try std.testing.expectEqual(graph.neighbors(0).len, 1);
try std.testing.expect(graph.edges.items[1].isBetrayal());
}